- Sauvegarde du gamelist.xml
- Saving the gamelist.xml
When you run ARRM, you get this main screen (interface)
Before embarking on the manipulation of gamelists, roms and other scraps, it is necessary to configure the application so that it can meet your configuration and your needs. In the screenshot above, the setup part is surrounded by red to highlight it for this wiki. We will dwell on the 6 tabs that make up the setup part.
When the Ignore local search option is unchecked, the section 'Images found locally considered as' appears. Here are these options:
If none of the 2 options above (Screenshot or Mix) is checked, a popup (see image below) will ask the user to indicate if the image is a Screenshot or Mix.
You can select here the type of image that will be used in your frontend (Recalbox, Batocera, Retropie etc.) to represent the game. 5 choices are possible:
If the option '4 images' is activated, the 4 images will be recovered (Screenshot, Boxart, Marquee, Cartridge) but only the one corresponding to the option checked (among Screenshot, Boxart, Marquee, Mix) will be the default image of the game in the frontend (tag : image).
By default ARRM retrieves the images of the games in the versions corresponding to the selected language on the interface (except the Russian which is not present on Screenscraper). However, it is possible to force the search for US, Japanese or European media (see options below).
The coordinates of the viewports are calculated according to the resolutions chosen. These options also apply to the recovery of system overlays.
If US Media, Japan, Europe, and SS are unchecked, ARRM retrieves the media in the language of the ARRM interface unless the Only checkbox is checked.
This configuration tab is used to manage the behavior of the gamelist.xml file
If Batocera and Retropie are not checked, Recalbox is assumed as the selected Frontend.
Click on 'Check identifier' to view your authorisations, then click on 'validation' to accept the current credentials
Available in version 184.108.40.206
This tab offers you various tools:
ARRM uses the file '%appdata%\roaming\nexouille soft\database\systems_sorting.txt' that you can adapt to your systems. It looks like this:
# system_id;system_name;system_manufacturer;system_releasedate;system_type;system_custom_sort (table systems_sorting) # you can adjust more precisely your sort by assigning a different number to system_custom_sort and sorting on this criteria # 3do;3DO;Panasonic;1993;console;0 3ds;Nintendo 3DS;Nintendo;2011;portable;0 amiga;Amiga 500;Commodore;1987;computer;0 amiga500;Amiga 500;Commodore;1987;computer;0 amiga500+;Amiga 500+;Commodore;1991;computer;0 amiga600;Amiga 600;Commodore;1991;computer;0 amiga1000;Amiga 1000;Commodore;1985;computer;0 amiga1200;Amiga 1200;Commodore;1992;computer;0 amiga3000;Amiga 3000;Commodore;1990;computer;0 amiga4000;Amiga 4000;Commodore;1992;computer;0 amigacd32;Amiga CD32;Commodore;1993;console;0 amigacdtv;CDTV;Commodore;1991;console;0 amstradcpc;Amstrad CPC;Amstrad;1984;computer;0 apple2;Apple II;Apple;1977;computer;0 arcade;Arcade;Various;1980;arcade;0 atari2600;Atari 2600;Atari;1977;console;0 atari5200;Atari 5200;Atari;1982;console;0 atari7800;Atari 7800;Atari;1986;console;0 atari800;Atari 800;Atari;1979;computer;0 atarifalcon;Atari Falcon030;Atari;1992;computer;0 atarijaguar;Jaguar;Atari;1993;console;0 atarijaguarcd;Atari Jaguar CD;Atari;1995;console;0 atarilynx;Lynx;Atari;1989;portable;0 atarist;Atari ST;Atari;1985;computer;0 atarixe;Atari XE;Atari;1985;computer;0 atomiswave;Atomiswave;Sammy;2003;arcade;0 ...
If you have non-standard systems in your 'es_systems.cfg' it is imperative to add them to this file, respecting the syntax, before running the sort. Modify the file, quit, then restart the sorting module to take into account file changes.
You can try this other parameters for FFmpeg : -ac 1 -c:v libx264 -pix_fmt yuv420p -crf 35 -preset:v slow -y Documentation FFmpeg
* Add Flag (button): Adds flags to the image without having to re-scrape. The template selected must be the one originally used on the existing image and have the <region1> and <region2> tags that indicate the position of the flag. Note: the <region>true</ region> tag is not needed.
* World Flag (checkbox): Forces the addition of the World flag when no region is found.
This tab allows you to access different pages: