Recover gamelist.xml after ARRM crash

You are scraping, and ARRM crashes. Rest assured, what you've already scraped isn't lost. ARRM has a data recovery system when an application crash occurs.

Please note that this method cannot be used following a crash during a scrape with Screenscraper MultiThread.
In this case, you must use recovery via the ARRM cache.

See: How to use the ARRM cache

To activate this feature, check the Temporary Gamelist checkbox in the Gamelist Options tab (see screen below)

  • Temporary gamelist (checkbox): A gamelist_tempo.xml file is created during the progress of the scrape in the scraped system directory. Thus during a crash of the application it is possible to recover the information of this file during the next loading of the system. This gamelist_tempo.xml file is located in the same directory as your gamelist.xml.

After a crash, restart ARRM, and reload the system you were scraping at the time of the crash.

When loading a system, if ARRM detects that a crash has occurred, it offers to restore the information recovered up to the time of the crash.

This popup appears:

Click the OK button

ARRM will take care of merging the data scraped before the crash with your old gamelist.xml

Alternative method using ARRM cache:

You can also do recovery with cache system See: How to use ARRM cache

arrm_relooked_en/recover_gamelist_after_crash_en_relooked.txt · Dernière modification : 2023/03/19 14:24 de