Available since 1.8.9.4 beta 4
You have Roms whose filename is not correct and which sometimes cannot be found during a scrape. ARRM allows, based on their CRC32 / MD5 to look for the correct name in the Datfiles, by selecting the Roms and by clicking on Rename with DAT Useful for correctly scraping when the roms filenames are not correct.
Available since 1.9.1.7 beta 9
If the previous search returns nothing, the search will be done via MD5 / CRC32
Since version 1917 Beta 9 These files are editable via the Tools tab see: ARRM software setting
Here's how to do it:
Available from version 1.9.0.2 Beta 8
It is possible to update the ARRM database with new datfiles (.dat) to be able to use the Rename with DAT function.
To update the ARRM database you must put your datfiles (.dat) files in the folder:
%appdata%\Nexouille Soft\arrm\Database\tosec
Then click on the DAT to Database button present in the Update tab.
ARRM will browse all the .dat files present and update the database with the new information collected. It can be quite long.
When a .dat file has been processed, you can remove it from this directory, otherwise it will be scanned again the next time the DAT to Database button is pressed.
Available from version 1.9.1.2 Beta 3
It is possible to update the Arcade dedicated ARRM database with new datfiles (.dat/.xml). This Arcade database is used with the Rename with DAT or Filter Arcade Clone function on Arcade systems. As a reminder, Rename with DAT makes it possible to find in the ARRM database, the correct title of an Arcade game based on its file name (standardized for Arcade) while Filter Arcade Clone allows you to filter out Roms that are clones of other Arcade games. To update the ARRM database you must put your DAT files (.dat or .xml) in the folder:
%appdata%\Nexouille Soft\arrm\Database\dat
then click the Arcade to Database button. New records will be added or modified to the existing database. It can be long.
You can see which .xml or .dat file format is compatible by looking at the files present in the folder:
%appdata%\Nexouille Soft\arrm\Database\dat\samples
These .dat/.xml files must respect this structure.
When a .dat / .xml file has been processed, you can remove it from this directory, otherwise it will be scanned again the next time you press the Arcade to Database button
%appdata%\Nexouille Soft\arrm\Database\dat\samples
These .dat/.xml files must respect this structure.
The format of the Datfiles (.dat) files must respect this format. The information sought by ARRM is indicated in red, the others are ignored by ARRM
<header>
<name>MAME 2000</name>
<description>MAME 2000</description>
<version>MAME 2000</version>
</header>
<game name=“1941”>
<description>1941 - Counter Attack (World)</description>
<year>1990</year>
<manufacturer>Capcom</manufacturer>
<rom name=“41_09.rom” size=“65536” crc=“0f9d8527”/>
<rom name=“41_18.rom” size=“131072” crc=“d1f15aeb”/>
<rom name=“41_19.rom” size=“131072” crc=“15aec3a6”/>
<rom name=“41_32.rom” size=“524288” crc=“4e9648ca”/>
<rom name=“41_gfx1.rom” size=“524288” crc=“ff77985a”/>
<rom name=“41_gfx3.rom” size=“524288” crc=“983be58f”/>
<rom name=“41_gfx5.rom” size=“524288” crc=“01d1cb11”/>
<rom name=“41_gfx7.rom” size=“524288” crc=“aeaa3509”/>
<rom name=“41e_30.rom” size=“131072” crc=“9deb1e75”/>
<rom name=“41e_31.rom” size=“131072” crc=“df201112”/>
<rom name=“41e_35.rom” size=“131072” crc=“d63942b3”/>
<rom name=“41e_36.rom” size=“131072” crc=“816a818f”/>
</game>
ARRM also recovers the md5 if it is present:
<rom name=“3-D Ghost Attack (USA) (Proto).a26” size=“16384” crc=“11396D94” md5=“FCBDF405F0FC2027B0EA45BB5AF94C1A” sha1=“29E431C27DDB8649EC3F15966011505822907139”/>