Since version 2.0.0.5, you can generate game sheets that I call gamesheet, which gather graphic media and some textual information retrieved from the database which are:
We use a template to which we add textual information at the very end of the creation of the media (on the last layer)
The generated media (gamesheet) will be saved in the folder defined in the Folder / 'Gamesheet' directory tab The desired extension of the generated file will be defined in the template. See below
You can see an example with the template retro_gamesheet
The retro_gamesheet template is an example and can be customized as you wish.
View of the retro_gamesheet template directory:
The texts to be displayed are defined in tags containing the parameters separated by ; (semicolon) These parameters define in order:
Example :
<gametitle_text>;545;0;855;76;Times New Roman;40;red;center</gametitle_text> <developer_text>Developer : ;545;70;471;46;Times New Roman;30;black;left</developer_text> <publisher_text>Publisher : ;545;126;471;46;Times New Roman;30;blackl;left</publisher_text> <date_text>Release Date : ;545;182;471;46;Times New Roman;30;black;left</date_text> <genre_text>Genre : ;545;238;471;46;Times New Roman;30;black;left</genre_text> <players_text>Players : ;545;294;471;46;Times New Roman;30;black;left</players_text> <description_text>;550;366;882;376;Times New Roman;25;black;left</description_text> <rating_text>Rating : ;178;736;213;46;Times New Roman;25;blue;center</rating_text>
Example of the retro_gamesheet template:
<?xml version="1.0" encoding="utf-8" ?> <data> <info> <author>Pouilly Franck</author> <description>Retro Gamesheet </description> </info> <item> <name>Retro Gamesheet</name> <sample>retro_gamesheet.png</sample> <layers>true</layers> <marquee>true</marquee> <box>true</box> <type>gamesheet</type> <add_black_borders>false</add_black_borders> <fanart_add_black_borders>false</fanart_add_black_borders> <custom_background_width>1920</custom_background_width> <custom_background_height>784</custom_background_height> <custom_screenshot_x>1445</custom_screenshot_x> <custom_screenshot_y>18</custom_screenshot_y> <custom_screenshot_width>471</custom_screenshot_width> <custom_screenshot_height>419</custom_screenshot_height> <custom_marquee_x>1041</custom_marquee_x> <custom_marquee_y>56</custom_marquee_y> <custom_marquee_width>389</custom_marquee_width> <custom_marquee_height>299</custom_marquee_height> <item cartridge_align="true"></item> <custom_cartridge_x>1445</custom_cartridge_x> <custom_cartridge_y>455</custom_cartridge_y> <custom_cartridge_width>463</custom_cartridge_width> <custom_cartridge_height>307</custom_cartridge_height> <item boxart_align="true"></item> <custom_boxart_x>2</custom_boxart_x> <custom_boxart_y>20</custom_boxart_y> <custom_boxart_width>538</custom_boxart_width> <custom_boxart_height>762</custom_boxart_height> <custom_system_x>25</custom_system_x> <custom_system_y>5</custom_system_y> <custom_system_width>468</custom_system_width> <custom_system_height>82</custom_system_height> <custom_fanart_x>0</custom_fanart_x> <custom_fanart_y>0</custom_fanart_y> <custom_fanart_width>1920</custom_fanart_width> <custom_fanart_height>784</custom_fanart_height> <item screenshot="portrait"> </item> <item screenshot="landscape"> </item> <item screenshot="cd"> </item> <!-- Textual zone --> <!-- <gametitle_text>libelle;x;y;width;height;police_name;police_size;color</gametitle_text> --> <gametitle_text>;545;0;855;76;Times New Roman;40;red;center</gametitle_text> <developer_text>Developer : ;545;70;471;46;Times New Roman;30;black;left</developer_text> <publisher_text>Publisher : ;545;126;471;46;Times New Roman;30;blackl;left</publisher_text> <date_text>Release Date : ;545;182;471;46;Times New Roman;30;black;left</date_text> <genre_text>Genre : ;545;238;471;46;Times New Roman;30;black;left</genre_text> <players_text>Players : ;545;294;471;46;Times New Roman;30;black;left</players_text> <description_text>;550;366;882;376;Times New Roman;25;black;left</description_text> <rating_text>Rating : ;178;736;213;46;Times New Roman;25;blue;center</rating_text> <gamesheet_filename_suffix>-gamesheet</gamesheet_filename_suffix> <!-- end Textual area --> <layer1>background_mauve_1920.png</layer1> <layer2></layer2> <layer3>screenshot</layer3> <layer4>cartridge</layer4> <layer5></layer5> <layer6>boxart</layer6> <layer7>marked</layer7> <layer8>system</layer8> <layer9></layer9> <layer10></layer10> <category>Nex,Gamesheet</category> </element> </data>